The way that rendering materials in Vray works is that you apply a texture to an object in SketchUp, then you apply different presets and settings to those materials to tell Vray how to treat those materials when it renders them.If you right click on the material, there are several different options that you’re going to find useful, including the ability to select all objects with a certain material applied to them, the ability to apply materials to selected objects in your SketchUp scene, and more!.In addition, you can also preview your material in different uses by clicking on the 3 dots next to your material preview. If you click on any of these materials, your material preview will show you a preview of what that material is going to look like within your Vray Rendering. Notice that this will correspond with the materials contained in the “In Model” dropdown of your material editor in SketchUp. When you first open up the material editor, you’re going to see a list of the materials currently contained in the SketchUp model.Click on the circle with the checkerboard pattern to access the material editor. To start off, material editing in Vray 3.6 occurs within the asset editor, which can be found in the Vray for SketchUp toolbar.So far, when working with Vray, we’ve talked about lighting our models – now I want to give you an introduction to working with materials in Vray. If so, please consider supporting me on Patreon (click here to support) or by visiting my Support the Show Page! In this video, learn the basics of applying qualities to materials in Vray for SketchUp to create photorealistic materials!ĭo you like these SketchUp tutorials and videos? For the time being, keep it at 1.GETTING STARTED WITH VRAY MATERIALS – Vray Rendering for SketchUp Tutorial But bear in mind that, depending on the impact you desire, the size of the sun in these settings may be adjusted. When you increase the size to 3 or 5, the actual surface where the sunlight is coming from becomes larger, the edges get a little blurrier, and the overall effect becomes more realistic. As a result, if the size is 1, the ground will have extremely sharp and strong shadows. And it’s from there that all the light comes. It’s now set to 1 when rendered, it’ll be extremely little, practically pixel-sized. One thing to remember is the size as the sun is setting. Because it’s adjusted for our physical solar system, keep the intensity at 1. All of the other default settings are, for the most part, excellent. Then go to the Sun section and check the “Enabled” box to make sure it’s turned on. Select “Sun 1” from the selection in the Default Sky Options at the top – this is the SketchUp sun. Then it will present you with several alternatives. Select “TexSky” from the dropdown menu, which is essentially a V-Ray skylight system. If the huge “M” is checked, it signifies it has a task assigned to it.Ī new window will open when you click on the huge “M”. There is no texture or other tools associated to it, as shown by the minuscule “M”. Then you notice a large “M” and a little “M”. Check the box next to “GI” (skylight) to ensure it is switched on. Then, in the V-Ray Render Option Editor, expand the “Environment” area by clicking on it. However, make sure that the VRay sun is switched on first.
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